IFComp is underway, and the competition is fierce. However, the competition is not just between the authors, designers, and programmers this time. There is an additional puzzle somewhere in the comp, waiting to be found.
This brooch is a prize for the first player, reviewer, or judge to solve the puzzle within the puzzles, with similar prizes for anyone else who contributes to an intermediate step before the final solution.
So good luck, and we hope you all enjoy this challenge! We eagerly await your success.
Is the puzzle hidden in the actual IFComp website or is it in one of the games somewhere? I’m inclined to think the former, maybe look at the source code for the IFComp website and go from there, but I dunno, I might be barking up the wrong tree…
Edit: The Rosebush mag might be connected too. I’m not really sure. I assumed it was something on the IFComp website because that’s what “There is an additional puzzle somewhere in the comp, waiting to be found” implies to me.
Not a bad idea! This inspired me to look at the source code of the entries page, and there’s a weird gap just above the list of entries, consisting of 500 lines of whitespace in an interesting pattern. (You can see it with Ctrl-A or “Select all.”) Might or might not be related, but the entry lists from previous years don’t have it.
500 is used as a limit of words in the Neo-Twiny Jam, which is mentioned in an article in the Rosebush… and we’re back to that point
(big /jk I have 0 idea)
I wouldn’t trust ChatGPT on Morse code, since it tends to be unreliable on anything smaller than a word. (Ask it how many R’s are in “strawberry”, for example.)
Looks to me like it’s all spaces. It could be some sort of binary encoding (space = 0 and linebreak = 1 or vice versa), but the regularity of the triangle pattern makes me suspect we should look at a higher level. Assuming it’s relevant and has any meaning at all, which is far from certain.
There’s a programming language called whitespace that just uses tabs and spaces; maybe it runs in that?
Is the code in part of a game or in the website itself? Because only a very few people have access to the IFComp website itself (basically one person, who might have helped others on request).