T H E · W E I G H T · O F · A · S O U L
In a world of arcane mysteries, a young doctor’s apprentice unravels a conspiracy most grim.
Hey everyone. The Weight of a Soul is an ambitious mystery/horror parser game featured in Spring Thing 2021, with more than 50,000 words and 5 hours of content in a typical playthrough. I’ve been working on it since an excerpt was shown at Spring Thing 2017, and I’m happy to present it in its entirety for the first time.
The official website for The Weight of a Soul can be found at https://chinkeeyong.wordpress.com/the-weight-of-a-soul/. There you can find more details about the project, my Development Diary, and some tentative plans for a premium version of the game to be released on itch.io and Steam in the future.
This thread is for sharing your thoughts and feedback about The Weight of a Soul. Since this is my first full-length Inform release, I’m a little nervous and looking forward to seeing what everyone has to say. Comments and criticism are all welcome