Now that IFComp is over and ECTOCOMP’s submission period is drawing to a close, it’s time to start thinking about the next comp on the calendar: the somewhat misnamed weird younger sibling of all those other comps you know and love, the Short Games Showcase!
If you’re not familiar with the SGS, you can take a look at last year’s version to get a sense of how the event operates. It is run by me, Emery Joyce, and my partner in word crimes, N. Cormier (@Encorm).
We will be opening submissions slightly earlier than previous years, on November 23. We are also happy to send you a personal reminder if you want to submit something but think you’ll forget by then—just comment in this thread or send me and/or Encorm a PM.
We are also making some changes as we try to make the SGS better for everyone, and there are some things we’d like your feedback on or help with! (The following polls and requests for feedback are, however, non-binding; we reserve the right to do what’s most feasible for us regardless of majority vote.)
Number 1: We are looking for volunteers to help us vet games for length, year of release, and number of previous event submissions. If you are interested, please respond to the poll below!
- I would definitely like to volunteer to help with the SGS.
- I might be able to volunteer to help with the SGS.
Number 2: The number of games last year was quite high, which ended up spreading player/voter attention pretty thin. We’re considering some measures to address this, one of which is dropping the number of submissions per author from 3 to 2. How do you feel about this?
- In favor
- Neutral
- Opposed
Number 3: Another way we could potentially address the problem is by getting more people to participate as players/voters. Are there any channels we could try reaching out to other than posting on this forum, advertising through the Neo-Interactives, and getting whoever stumbles in from the Itch “current jams” page? Please let us know!
Number 4: We’ve never wanted to strictly police game length, as with the big umbrella definition of IF we’re using, it’s hard to come up with a guideline that works for everybody. However, people seemed unhappy last year with the presence of games that took more than half an hour for most players. Encorm and I are both fast readers, and I’m an experienced parser IF player, so it’s become clear that we need some sort of limit beyond “can one of us complete a playthrough in 30 minutes or less?”
Our current thought is to add the following rule: If a single minimal playthrough (i.e., using a walkthrough if applicable, not seeing any extra optional text) of this game is more than 8000 words[1] in length, it is not appropriate for this competition. This would be in addition to the current rule that it should be possible (for somebody, at least) to complete a playthrough in 30 minutes or less. How do you feel about this?
- In favor
- Neutral
- Opposed
- I have a better idea that I will explain in the comments
Finally, changes from last year we’ve already decided on:
- When you submit a game, you will be asked which award categories you want to opt into. Every game is eligible for the Best In Show via the Itch ratings, and the Best Previously Unawarded Game list will be compiled by us as before, but for every other category, you will choose whether you want your game to be eligible for an award in that category or not. This will make category voting easier, as people no longer have to scroll through 50 games that the category doesn’t really apply to in order to find the one they want, and may help players choose how to allot their time.
- We are banning games that have AI-generated images or text. This is not up for debate. (Machine translation is OK, although personally I’d much rather see something slightly stilted run through Google Translate or DeepL than something that’s been ChatGPTified. Grammarly is OK. Code… well, we have no way to vet that, so do what you like.)
Things we are not considering at this time:
- Banning games that have been in any competition previously (we will retain the limit on number of previous events submitted to, however)
- Narrowing the scope of what kinds of works are included
- Setting limits by total wordcount of code or text (as this is something we the organizers cannot reliably determine)
- Making the SGS an unranked jam (we recommend manonamora’s yearly IF showcase if that’s more your speed!)
- Changing the name of the event
- Hosting the event on its own website and not on Itch (we wish we could, especially with this year’s content restrictions fiasco, but we do not have the time, money, energy, or technical know-how.)
Thank you so much, and we look forward to hearing your feedback!
roughly the number of words of fiction an average college-educated adult can read in 30 minutes ↩︎