I’ve released a minimalist puzzle parser/choice hybrid game, “The Party Line”, which is my submission to the AdventureX Jam (which happened this year instead of the AdventureX conference.)
Play here: http://versificator.itch.io/the-party-line
(Sadly you cannot get this game as part of my current $5 sale, which ends tomorrow, but it’s free to play and you can donate if you’re feeling particularly awesome.)
Also, as a jam game it’s not had as much testing as I’d usually do before release, so if you hit any bugs, I’d appreciate hearing about them.
Share and Enjoy!
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Thank you! I’m glad you enjoyed it.
I believe I’ve fixed all the issues you mentioned, except the weird display one at the end, which I don’t see on Chrome. (I briefly broke the whole thing while I tried a quick fix for it, so I took that out again.) You may or may not need to restart your game to see the fixes.
As to the inventory limit - I’m glad you mentioned it, because it was a bit of an experiment. I’ll leave it in this one, but I probably won’t put it in any of my games again. There are puzzles that are solved just by carrying the right object at the right time, so I didn’t want the player solving them by accident just because they’re always carrying everything they’ve come across that wasn’t glued down. But the answer to that is creative puzzle design, I suppose, and use of the “holding” mechanism which I already put in to address that.
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