I’ve released a minimalist puzzle parser/choice hybrid game, “The Party Line”, which is my submission to the AdventureX Jam (which happened this year instead of the AdventureX conference.)
Play here: http://versificator.itch.io/the-party-line
(Sadly you cannot get this game as part of my current $5 sale, which ends tomorrow, but it’s free to play and you can donate if you’re feeling particularly awesome.)
Also, as a jam game it’s not had as much testing as I’d usually do before release, so if you hit any bugs, I’d appreciate hearing about them.
Share and Enjoy!
Thank you! I’m glad you enjoyed it.
I believe I’ve fixed all the issues you mentioned, except the weird display one at the end, which I don’t see on Chrome. (I briefly broke the whole thing while I tried a quick fix for it, so I took that out again.) You may or may not need to restart your game to see the fixes.
As to the inventory limit - I’m glad you mentioned it, because it was a bit of an experiment. I’ll leave it in this one, but I probably won’t put it in any of my games again. There are puzzles that are solved just by carrying the right object at the right time, so I didn’t want the player solving them by accident just because they’re always carrying everything they’ve come across that wasn’t glued down. But the answer to that is creative puzzle design, I suppose, and use of the “holding” mechanism which I already put in to address that.