Looks interesting. I think this will appeal to authors with limited experience due to the “no programming required” aspect. However, this could make it quite restrictive compared to the more established authoring tools/languages due to limited conditional logic.
Windows-only will put off many potential authors and players. Any chance of compiling to a web-playable version to compensate for this?
Windows-only will put off many potential authors and players. Any chance of compiling to a web-playable version to compensate for this?
The tool itself uses windows forms. Until that changes, the tool can only operate on a windows system. I’ve been looking at other .Net GUIs and a change like this would be in a version 2.0.
The runner executable and engine assembly are made with .Net Core 9 framework and can be compiled to different platforms. It shouldn’t be hard to get the tool exporting games to other platforms. I’ll get to work on this soon.
Is there a sample game to see what it plays like?
The tool comes with an example project “Snow Day” to show the ropes of how the tool works. But that’s just one way to make a game, there are other methods that I’ll showcase in more example projects down the road.