Testing needed for EctoComp post-comp release

So I had 3 Petite Mort entrants in EctoComp. Since it was 4 hours for coding I had no chance of fitting in the post-comp feature I want to test, which is …

If the solution to the puzzle is Lorem Ipsum, then the game will track LOREN XXX and/or XXX IPSUM in the THINK command until you get it right. This is something I tested, but because Adventuron doesn’t have formal data structures, a lot more can go wrong.

So I’m looking for someone willing to read what commands need to be typed before scoring a point, to make sure things work. (Also, I’d love if someone could point out general implementation stuff I didn’t have time for, for the comp proper. I do have the time now.) The games are short (5 or 10 rooms) and if someone is able to help with one, that may have a knock on effect to help with the other two.

Thanks!

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Sure, I can!

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Update: I’ve got 3 testers at the moment and can’t use more, but if someone is unable to test, I’ll poke again.

Thanks to those who offered … it’d be really cool to nail this feature down before the year ends.

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