As anticipated, The Horror of Goldmince City is now ready for beta testing.
The game, which features a sci-fi horror theme, is the second in a series of two with Murray Shannon as the protagonist. Set a few months after the events in Creek Town, it follows Murray as he continues his quest to find his long-lost cousin Alan while trying to defeat a deadly menace.
The game is fairly small, about the size of a typical Scott Adams game. It should take a couple of hours to play (and a bit longer to test). As usual, it is written in PunyInform, so you’ll need a Z-code interpreter.
I’m particularly looking for feedback on:
-
Does the story make sense within the context of the game?
-
Spelling and grammar errors. (The games are in American English, but UK English spelling should be accepted in commands.)
-
Are the puzzles well hinted, too easy or too hard?
-
Was there anything you tried that should have been accepted, but wasn’t.
-
Is all scenery implemented?
-
Bugs, of course.
-
Anything else you think of.
If you can help out with the game, please send me a personal message and I’ll get it to you a.s.a.p..
The game also comes with a map and a walkthrough, in case you are stuck or you don’t have too much time to spare. The tentative release window is within the 10th of February (hopefully by February 6.) [Edited]