Here’s what I’ve got:
[code]“Wolves”
The Canine Cave is a room. The Canine Den is north of the Canine Cave. The Cave Tunnel is north of the Canine Den. The Dead End is north of the Cave Tunnel.
A wolf is a kind of person. A wolf called the first wolf is in the Canine Cave. A wolf called the second wolf is in the Canine Den. A wolf called the third wolf is in the Dead End.
Section 1 - Howling
Howling is an action applying to nothing.
The block vaguely going rule is not listed in the for supplying a missing noun rules.
Carry out a wolf howling:
say “The wolf rears its head and lets out a bloodcurdling howl.”;
repeat with the monster running through wolves:
let the current place be the location of the monster;
if the number of moves from the current place to the location of the actor is less than 3:
let the way be the best route from the current place to the location of the actor;
try the monster going the way.
Every turn:
try the first wolf howling.[/code]
What I want is for the wolf’s howling to attract other nearby wolves, and it works, but a message appears during run-time that says “You must supply a noun.” This message appears once for each wolf except the howling one, presumably because it is running through them, but I can’t figure out what noun is missing. Any ideas? Here’s what the game looks like when it’s played: