Super Halloween Horror Show release 2 (in Dialog!)

I’ve just uploaded a new release of my game Super Halloween Horror Show, which took third place in the Petite Mort category of Ectocomp. While the original competition version was written in Inform 7, this version is rewritten from scratch in Dialog, meaning that it now sports a hybrid parser/choice interface. Additionally, some of the dialogue has been slightly expanded, hopefully cutting down on the amount of repeated text you’ll have to read during a successful playthrough.

The source code for both the original I7/Ectocomp version and the new Dialog version is available (warts and all - I have made zero attempt to polish the source for public consumption) on GitHub.

Many thanks to @alyshkalia, @mathbrush, @Ally and @rh for all the feedback which went into improving the game!

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