For Why Pout, I have a noun called cell phone chatter. But I want the player to focus on how it is from cell phones and not chatter.
every turn when noun is cell phone chatter:
if the player's command includes "chatter", say "But it's the cell phones that make the chatter particularly annoying. Focus on the cell phones.";
This code looks good, but I’m wondering about special cases I might be missing.
I’ve tried special cases like X CHATTER/parser error or even X CHATTER/Z (make sure noun is not carries over) but I sense there is something I’m missing & want to be sure of it before implementing this.
Thanks!