Studying titles and tags and making up plots

Final Call by doq and Emily S

Content warning: Loud sounds/music, strong language, body horror, blood, graphic imagery, drinking, mentions of alcoholism, gambling, and violence
Thriller, experimental, horror • Choice-based • Web-based

“Final call” could mean many things. Based on the cover art it seems to be a literal telephone call. Like an actual telephone, not a cell phone. I’ve only used one of those twice to my recollection, and it looked exactly like that. It could also mean “last call”, as in “this is your final chance to get/do this”. In the case of our crafty con man, it could quite possibly be both.

Since sound isn’t usually triggering when written (unlike imagery), the first part of the content warnings suggest there will be sounds and music in this game. “Loud” is obviously subjective, and can be adjusted by the player using their device’s volume controls. But its inclusion suggests something like a party setting, which is inevitably overwhelmingly loud, both in music level and in noise level.

Body horror, blood, graphic imagery, and violence come next. The latter three are fairly common for gritty games, but body horror is less often seen. I wonder whether it’ll be from violence, or medical procedures, or something Lovecraftian, or zombies, or if it’ll just be surreal yet natural for the world. The possibilities are, quite frankly, endless.

Drinking and mentions of alcoholism do align with my previous theory of a party. Must be a very raucous party they’ve got going on.

TLDR: parties and zombies oh my

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