I want to introduce ambience to my rooms. For this I want to have a rule that basically looks like this:
Every turn when the player is in a room:
if a random chance of 1 in 4 succeeds:
choose a random row in the Table of #room# ambience;
say "[italic type][ambience entry][roman type][paragraph break]"
#room# should be the name of the room. How is this done?
Thanks for your help.