i am looking for some help on how I’d go about making randomized dialogue. i am also wondering if there would be a way to add a % / Percentage chance of triggering each one. so some would be more rare than others.
sorry, i am still rather new and not sure where to start with it or what changers, commands or whatever else i can use to actually get it started.
I’m not sure quite how “random” you mean but you could look into the Tracery library by Kate Compton. I’m not sure how easy this would be to use from Twine but I guess doable.
Wow, thanks for that. to be honest, i had no idea you could actually set things to a random, i tried binding things to them earlier and gave up on it, this is rather surprising and helpful for me. i can now do alot more with randoms now that i got n idea of how to set them out and use them. thanks for the help!
No problem! There’s all kinds of useful things built into Harlowe–I’d recommend taking a deep dive through the manual sometime just to familiarize yourself with the kind of things it can do.