To add another option for people who want to write material for the Scott Adams system, I made a compiler for ScottKit source code files: https://github.com/pdxiv/sk2sadat
This differs from the official ScottKit compiler in that it adds some of the optimizations and fixes that have been discussed in the forum. Additionally, I hope that the error messages are more helpful.
One big advantage of sk2sadat over the official ScottKit is the possibility to fit much more data into the game files with little/no extra effort.
It should be fully usable right now but there will no doubt be as-of-yet undiscovered bugs, and I’ll work on resolving the known issues in the near future.
Big thanks to ahope1, auraes, heasm66 and jcompton for valuable discussions, suggestions and valued opinions.