I’m playing short games from the short games showcase, since I missed most of them the first time around. I’ll ramble a little bit about them.
First Batch:
1.) Three Things by @LapinLunaireGames
I loved loved loved this. Despite initially saying I would ramble, I don’t really want to say anything about this, except that it’s great. It’ll only take you 5-10 minutes to play, so go do that.
2.) Cycle by @alyshkalia
You’re in a broken relationship, but you don’t realize that until you get the boot and have to start thinking about your behavior. Something that I have had painful experience with-- thinking things are fine when I should have known they weren’t, but I was too selfish and dumb to see it. A neat mechanic gives you second (and third, and fourth) chances, but can you ever repair something that you broke so thoughtlessly?
3.) NEST by @Afterward
A parser game, and like pretty much everything Ryan does, it’s clever and very satisfying to solve. Requires restarting multiple times, but that’s part of the gameplay and because the map is small, this is actually enjoyable here. If you feel like solving a fun little puzzle, go play this right now. Just excellent.
4.) A Meeting in the Dark by @cchennnn
A snippet from the pageantverse, Karen returns for an awkward and painful encounter with her maybe girlfriend. Set during the early days of the pandemic when no one knew anything, everything was locked down, and loneliness was consuming so many people. It’s curious how even though I have huge social anxiety issues, I deal with it so, so differently than Karen does. The author did this game for the Single-choice Jam, but plays the lack of choices off the protagonist’s inner monologues in elegant ways, embracing the limitations of the comp in a tight, well-constructed little game.