I have written a small game for PunyJam #3 and am now seeking some beta testers.
Under the rules of the jam, the game must start at or in an airlock. My game is essentially a mystery set aboard a top secret submarine. The title ‘Submarine Sabotage’ should give you a hint as to the premise behind the game, but I can’t tell you any more than that.
I would consider it a really old-school game. You can get killed in a number of ways if you ignore the hints or do something stupid, but it does have UNDO. It’s a parser-based game written in Inform 6 using the PunyInform library, so you will need a Z-code interpreter to play it (at least for the testing).
If interested in giving it a burl, send me a DM and I’ll send you the download URL and password. I know that January/February is the new peak period for game authoring and testing with SeedComp, PunyJam and Spring Thing, so everybody’s busy, but if you can squeeze in a couple of hours, it would be much appreciated. I will try to return the favour.
P.S. Submissions are due on 26 February, so feedback will be needed by (say) 24 February. Sorry for the short notice, but it’s only a three-week jam.
P.P.S. I’m in Australia, so don’t panic if I don’t get back to you straight away. It’s just the time zone difference.