Rez v1.8.0 — An Open-Source tool for creating choice based games/IF

I’ve released v1.8.9 which improves the @pragma directive.

I’ve improved the PluginAPI that Lua @pragma scripts use to interact with the AST and file-system. One thing this will allow me to do is replace the clunky Ruby script I was using for processing Heroicon assets with a @pragma that will be run as part of the asset pipeline.

I’ve also rethought how assets get packaged. In the past all assets were flattened into the output dist folder. Now paths are preserved. It was a relatively easy change to make and avoids the obvious lurking problem of two identically named asset files.

@const values can now appear in ${…} template expressions.

Fixed some bugs.

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