Replacing i6t files in Inform 10?

I know I could wholesale replace an entire i6t file by putting the replacment in the materials folder under i6t. Is this same feat possible in Inform 10? I can’t get it to work, even with reproducing the Inter folder hierarchy. I just want to play games with the parser, but doing that via includes is unwieldy to say the least.

No, the whole concept of an I6T dir is no more. In 10.1, there are “kits”. You can write your own kits, and configure on a per-project basis exactly which kits are to be used. See A Guide to Kits.

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Thanks! Already got something working.

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