I didn’t mean to discourage you! There’s hope for Sadako yet.
Most people choose an IF platform by playing a great game and saying, “I really like this game, and I would like to make another game just like it. How did the author(s) make it?”
So, when IF platforms successfully take off, they require an admirable story (not just a technology demo) to attract new authors. Historically, the first “admirable” story for each now-successful IF platform was typically either written by the platform authors themselves, or directly funded by them. (Twine’s first admirable story by Anna Anthropy is the only exception I’m aware of.) Admirers don’t seem to directly care about any of the details of the system, except that if it’s too hard for them to learn the system and finish a game, that’s a major factor in achieving true popularity.
If you’ve developed a platform just for you, that’s awesome, and worth your time. If you make games you want to make, especially if you keep up with it, you’ll build a following, I assure you.
Another thing that intrigues me about Sadako is that you can use it to create visual novels. That space is ripe for disruption, IMO. The only major free tool for developing visual novels is Ren’Py.
Ren’Py is good, but it has a huge flaw IMO: it doesn’t support building games that you can play on the web. This is a deep architectural issue, due to Ren’Py being implemented in Python. (I mean, I guess you could try to ship it with https://pypyjs.org/ but even a “hello world” pypy.js program requires 4MB of WASM. You wanna run that on a phone?!)
Furthermore, Ren’Py has very limited support for building native apps for the iOS App Store. (The Ren’Py home page says that it supports iOS, but if you scratch the surface a bit, you’ll find that Ren’Py’s native iOS app support is a “work in progress.” (Ren’Py’s author Tom Rothamel, was extremely opposed to the iOS App Store when it first launched.)
If you make a free visual-novel tool that supports web and iOS, and especially if you use it to ship a game, you’ll definitely get some interest.