I have a group of characters who are sketchily implemented in one part of my map. I want attempts to interact with them to be rejected with the same custom message. So far, I have:
A party-goer is a kind of person. The Party Pad is a room. Samir is a male party-goer in the Party Pad. Alice is a female party-goer in the Party Pad
Instead of asking a party-goer about something: say “These are Juan’s friends, not yours. They’re elegant and graceful, witty and articulate. Your basic timidity about your squat podginess prevents you from introducing yourself.”
So far so good, but I can’t figure out how to redirect another action to the ASK action. I must have tried nearly a dozen variations on this:
Instead of telling a party-goer about something (called the theme): try asking the party-goer about the theme.
A quick Google search hasn’t turned anything up, and I can’t find anything quickly in either of the built-in manuals or in Aaron Reed’s Creating Interactive Fiction with Inform 7. Can anyone point me in the right direction, please?