REALLY BAD IF - a silly ~ham~

I read Manon’s I Promise I Am Working On The Game and I believe it loses the jam because it’s delightful and one of the most engaging and accessible Bitsy works I’ve encountered. Not Bad IF!

This game…it’s like. If after Douglas Adams and Hitchhiker’s Guide, Infocom partnered with Eugene Ionesco and didn’t even have to discuss it wouldn’t be released! :laughing:

It also gave me the impression of an “understudy” parser trying to remember which part goes with what game and getting into hilarious pratfalls. All I did was request INVENTORY and suddenly we’re over here in this game. It’s mind-breaking lovecraftian paradox if you know too much about parser games.

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