random npc insertion

I have 2 npc’s every thing is same but there skills is there away i can have 1 of them randomly add to game at the start?

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I’m not completely sure what you’re trying to do from this description, but the basic approach would be to create a when play begins rule, and include a conditional keying off “if a random chance of 1 in 2 succeeds” (and then using an “otherwise” for the other option/character).

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Another way to do it would be to give a qualifying adjective to those two people and then you can use “a random (adj) person”.

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Thank you guys.

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