Twine Version: 2.7.0
So, I am trying to create a quick time event in my game. I was thinking of having a bar with a pointer that moves back and forth and the player has to click a “Stop” button and if it lands in the green it’s a success.
Or, I was thinking of a kind of countdown game where a number starts from 100 and quickly counts down to 0. A random number is chosen as the “correct” one, on coming closer to that number the text becomes yellow and then green when the correct number is presented. The player has to stop the countdown on the green.
Not really a coder, not sure how to go about making either of these games. If anyone has any pointers please let me know.
I would also love to know whether you know games with quick time events similar or even completely different from the ones I just talked about above.