The Editor is now fully functional, and although there is still some way to go to make it slicker and easier to use, it is now possible to create a Quest 5.0 game from scratch - in English, Dutch or German.
Beta 2 is now available, featuring a redesigned Script Editor, support for displaying a picture above text, timers, per-turn scripts, random numbers and packaging a game (including all libraries and external sound/picture files) into one file.
Alex, I was just looking at RC2 and it’s significantly improved from one of the betas I looked at a couple months ago. Good work. It’s much more stable.
Also, I’m glad to see there’s more robust documentation now. As someone who hasn’t really worked with previous versions of Quest, it’s always good to have documentation.