Playtesters needed for a new IFcomp entry!

Let’s celebrate the authors furiously working to get their games ready for IFComp – and let’s spare a thought for those who have yet to have a single playtester actually try their work-in-progress, less than two weeks before the deadline.

On an unrelated note…

Playtesters needed!

Here’s the info:

  • Twine / choice game (but borrows a few ‘parser-like’ elements)
  • Very approx duration: 1.5hrs
  • Genre: Sci-fi / mystery
  • Two play modes: ‘easy’ and ‘normal’
  • Optional in-game hints
  • A complete walkthrough is also included (if needed)
  • Game is spellchecked, polished, but as yet untested!

The blurb (as it currently stands):

Lost in deep space, a manned cargo vessel has experienced a catastrophic hull failure. The crew are missing, the engines are offline, the AI is MIA, and you…? You’re seeing ghosts.

Search through the detritus to find items you can use.

Recycle. Fabricate. Survive.

Cover

Playtesters who give feedback will be credited. Reply or PM if you’re interested – thank you!

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I’m not sure I’ll have time this week, but I can take a look at it next week!

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Thanks! Link shared via PM.

yall this game is gonna be so cool, I promise. please help ben playtest it

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idk if I’m the best person for this but I could take a look if you want…

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Thanks Josh, link sent!

if you want, I could take a look.

Hi, thanks for the offer – I tried PMing you a link, but it says you’re not accepting messages?

Just for the benefit of testers who already have the link, a new update has been uploaded with some updates/additions based on Josh’s feedback. (This includes the one request everyone will have: you can now turn off timed timed text from the settings).

1 Like

is this still open?

I think I might’ve accidentally turned off PMs. I’ll turn it on asap.

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