Hi all, I just finished a beta version of my game, Planet Pizza. It’s a fairly short game meant to show off the ifSpace parser a little bit. For reference, I managed to create this game in about 2 hours - no coding Let me know what you think!
Thanks for the feedback! Most of these things are a result of making the game too fast I think. For example when making a game, each location can have an error message defined, but if none are defined then nothing shows up upon an invalid input. (I should make a default response for nodes that don’t have a custom response).
The dumpster issue is, again, a creation mistake. Since it is not an item to be picked up, it doesn’t come with the deafult ‘x’ command, so I just forgot to include that in the custom action list (Already fixed )
Your up-arrow suggestion is a great idea! I will include that in my next update.
The ‘restart game’ alert thing is by design because when playing on mobile it is very tempting to click ‘restart game’ by accident instead of just returning your input. Although I should find a way to load the game initially upon visiting the page.