I’m staring at the Standard Library and see all of these TEXT_TY functions…
but how do I exactly pass some text from I7 to I6?
I’ve been trying:
Include (-
[ CREATE_CHANNEL name contentName;
print_ret "Name (",name,")";
];
-);
[Banner is a channel. The name of banner is "banner". The content name of banner is "bannerText".]
When play begins:
create channel "banner" with content name "bannerText".
To create channel (name - text) with content name (contentName - text):
(- CREATE_CHANNEL({-by-reference:name}, {-by-reference:contentName}); -).
…with any number of TEXT_TY functions around name, but all I get are numbers.