This game sounds intriguing, but I’ll echo other suggestions re delay – there are lots of other comps with other deadlines to keep you motivated.
Re Python, I also agree that it’s good to be cautious on this front, since it can lead to a lot of work on the back end while also creating barriers to players on the front end (all the Python games I’ve played required fairly in-depth installation processes that more casual players might not be motivated to tackle). I have heard authors say they’ve found unique benefits from using it, though I’m not competent to evaluate those arguments. At any rate, there was a recent thread running through some of the discussion and including some resources and sample code that might be of use, so I’d definitely check that out before committing.