To be eligible for participation in ParserComp your game must have text input, a text parser system and text output as the primary mechanism of control.
1.1 At no stage, optional or otherwise, should there be a requirment for peripherals such as joypad, joystick, mouse or other controller to interact with your game.
1.2 Location graphics are permitted (static or animated).
1.3 Sound effects are permitted.
1.4 Also permitted is the use of voice input and for the computer to read the text output aloud to the player; however this needs to be in addition to the text input & output parser system.
You may use your own parser engine or any of the existing parser IF software systems to create your game.
ParserComp will be ran using Itch.io and its Game Jam system.
3.1 Participants will therefore (without exception) need to create themselves an Itch account.
3.2 Judges will also need (again without exception) to create themselves an Itch account.
Registration & Submission into ParserComp are the same thing. There is no game creation period and therefore you are free to upload your game and enter it into the competition at any point during the Registration/Submission window.
4.1 The window for Registration/Submission is between the 1st to 31st July 2021.
All judging & voting is done through the ParserComp competition page on Itch.io
5.1 The window for judging & voting is between the 1st to 31st August 2021.
All entries must cost nothing for judges to play. Entries may not request payment in order to play through the game, require the player to view paid advertising, or make similar commercial demands of the player.
You retain the copyright to any games you enter, and may do whatever you wish with your work after the competition ends.
All entries must be previously unreleased at the opening of judging. ParserComp makes a specific defintion of “unreleased” by which we mean that the game you wish to enter has never been widely distributed, sold, or made available for public play or download prior to the competition with the following exceptions:
8.1 Open Beta Testing is allowed in ParserComp. This should not be used as a form of game promotion or marketing and to this end our expectation is that requesting beta-testers in any public or private forums should follow the guidelines below:
8.1.1 The title of the post should be “Request for Beta-Testers for ParserComp Game: [Game Name]”
8.1.2 Description of the game should be a simple overview, should not include any agregious promotional jargon, and should be 100 words or less.
8.1.3 Description of your expectation of the beta-testers; 50 words or less.
8.1.4 Contact details for the author
8.1.5 Link to the Open Test Repository i.e GitHub
8.2 There is no restriction on eligibility for entry into ParserComp regarding the lengh of time that a game has already been in Open Beta Test state.
8.3 Any titles previously entered into IntroComp but which are now complete may be entered into ParserComp.
8.4 ParserComp considers translations of previously released works into another written language as new works. Therefore this rule does not disqualify such translations from entry.
8.5 If you are unsure whether your game meets this rule, please ask the organisers.
While you are free to talk about your entries in public, please avoid suggesting to judges, directly or indirectly, how they should vote and this includes directly promoting for and inviting votes via posts or promotional material in forums or other social media.
9.1 ParserComp reserves the right to request any post or promotional item which is deemed to break rule 9 to be removed.
9.2 ParserComp reserves the right to disqualify any entrant who refuses to remove any post or promotional item which, at the judgement of ParserComp, is in breach of rule 9.
ParserComp reserves the right to refuse entry into the competition and/or remove any existing participant if we believe (at our judgement) they are in breach of the rules or are not operating within the spirit of the rules and the competition.
Any questions or comments then please post them here and I will reply when possible.