I’m personally curious about Final Fantasy XVI and Etrian Odyssey. In particular, how is EO with a Pro Controller? I have ergo issues with handhelds, which is why I never finished one on 3DS. Diablo might be good (Callie and I played a ton of couch co-op D3), but I feel kind of meh about Activision these days.
I’m still playing Zelda, risking a completionist’s burnout rather than heading into Gerudo for that last saint. For some reason, I’ve gotten distracted upgrading the Zora Armor. I can’t remember why I started, but I’m still at it!
Please share your gaming updates! IF updates are fine, too, as long as they aren’t part of a current jam/comp/festival/hootenanny. It’s better to promote those games rather than hide them here.
I may add a poll (and welcome suggestions!)
E: really surprised to see Layers of Fear getting another round of ports
E2: oh, it’s a reimagining. Still surprised
Poll: Final Fantasy XVI?
Final Fantasy XVI?
I’m X years old and I’ve never played a Final Fantasy Game
I’m that person at [redacted web forum] that is a top five poster in every Final Fantasy thread
I lost interest in the franchise after [please explain]
Yeah, the enhanced Katamari remaster looks really good.
It still took less time than XV! I’m interested in the gameplay. If I’m honest, the last Final Fantasy combat that I really enjoyed was X-2. I don’t like hybrid turn-based/real-time systems. I concede that VIIR had a good design, but I’d rather be playing something else. Bring on the action, I say. Or ATB with pause, of course, but that ship has sailed as far as mainline FF goes.
“When choosing the game’s combat system, Yoshida conducted surveys within the Final Fantasy community, finding a division between fans of action-based and more traditional turn-based combat. After considering the potential impact on sales and modern gaming trends, he opted for a real-time action-based battle system. Yoshida admitted that this approach alongside other gameplay decisions risked polarizing series fans, but believed that trying to please every fan by incorporating every element possible would “run the risk of creating a half-baked compromise of a game”. During the game’s early production, the growing team had a system of designing gameplay tests and completely scrapping those that did not work, with Square Enix’s upper management getting frustrated with the team’s slow pace. The team decided against an open world, as it would have extended development time beyond a practical limit. Clive was made the only controllable character, with other party members driven by AI to simplify the player’s control needs, though commands were included to allow for limited control.”
I pre-ordered Etrian Odyssey Origins to get the fun SMT and Persona character models! This is literally the third time I’ve bought the first game (have both the original DS game and the 3DS Untold version) but I really loved the games on my 3DS - doing all the mapping is so relaxing.
It might be a while till I get to it though (the backlog is real).
It’s been out a couple of months on iOS (longer on other platforms) but I just noticed and played it: Amanita’s Happy Game. It bills itself as a psychedelic horror game and lives up to that with extreme vigor. It’s more like a toy than a game-- you have to try things out to make things happen. Not a lot of logic, just experimentation. And, like all Amanita’s games, the graphics are out of this world. Really, really stellar. My husband, who will not usually play any games, played it with me, I think because he liked the “fuss around with it and see what happens” game design.
I recommend it highly, but be warned. It is one messed-up game with a lot of very disturbing imagery and violence.
Not sure if this is really an “off topic” game, but I just finished my first playthrough of Failbetter’s Mask of the Rose. There were a few familiar names in the credits! Y’all did great work, and if I hadn’t already stayed up way too late finishing my first run, I would have immediately jumped right back in to try again.
On my first attempt, I managed to prevent the trial from proceeding with a conviction of my friend, though I made no real progress toward finding the killer or their motives, and as a result none of my matchmaking felt like it had much of a future. My own romantic pursuits were too mild to culminate in anything more than ambiguously platonic invitation to a life of crime.
I’m not too fussed about genres. My only hard and fast rule/request is that we don’t talk about current comp/jam games. Not because I don’t care about them! I think those games deserve more attention, in review threads and so forth. I don’t want them to get lost here.
I’m still banging away at Tears of the Kingdom! I have the master sword, a maxed out stamina, and three of the four sages. I still have the Gerudo storyline to complete. Between RE4 and TotK, this has been an amazing year for games for me. And it isn’t over!
I beat Tears of the Kingdom! Probably my favorite final boss in the series. The final part especially was an incredible setpiece. (Mild spoilers) And the way the fight played with the UI was fun.
Also, regarding June releases: the Ghost Trick re-release is coming out in the 30th. It’s a great puzzle game with fun story and characters, by the same creator as Ace Attorney. I highly recommend it.
Oh, no. I wouldn’t dox myself like that. That’s a YouTuber named Many a True Nerd. I have often attempted playthroughs like these. I once tried beating FF8 with a sub level 10 cast of characters. I didn’t quite manage it, but they were all level 13 or less. (FF8 Low Level Run)
Also, challenge run is probably a better term for it. I’m probably conflating the two. I’ve never cared too much about proper terminology with this stuff as I rarely discuss it with anyone, so having the right words wasn’t pressing.