I am currently developing a new game engine. It has been coded to support Linux, OSX, Windows, iOS, and Android. It also has an editor using Qt5 and will be entirely open-source. I work on this in my spare time, and do not know when it will have a stable release. I will certainly post here again whenever anything substantial is released.
This was programmed from scratch and does not use any parser. I hope to appeal to broader category of gamers. All actions are made with tapping verbs/nouns. No parser, virtual keyboard, or esoteric command verbage. I am concerned those things are barriers to average mobile gamers, though I know nobody here shies away from thumbing away into mobile parsers.
I just need some Android users to test this first beta version. Technical feedback is most important at this stage (report any crashes, bugs, etc.) However, I am very open to feedback on my writing as well, even though I already now my writing skills are lacking (I’m a programmer first and foremost lol).
This example game is called Zombie Survival Benchmark. Playtime will probably be 60-90 minutes if you care to go all the way through, but that’s not necessary to do to test the functionality and feel of the engine. As I said before, critiques of the story/writing isn’t essential at this moment, but it’s definitely welcome.
This is a build that requires a device with Android 4.0+ armv7a. This covers the vast majority of Android phones/tablets. If it crashes immediately upon opening, please post the model of your device.
Zombie-Benchmark-demo1.apk.zip (1.7 MB)