The above rankings are for personal use only. The rankings are only reflective of the reviewer’s opinions, and are not to be used as an absolute guide to how well each entry is.
The award ribbons are given out to each entry, and highlights the strengths and memorable features of each entry. Again this is reflective of the reviewer’s opinions.
I had a really nice time playing and reviewing all the entries this year, as with last year’s IF Comp. The variety was astounding. I want to send my thanks and congratulations to every author, member of the organizing team, and last but not least- everyone who played a part in Spring Thing 2024- you all are part of the IF community, everyone who playtested, played, reviewed the works!
The next thing to focus on would be IF Comp 2024, but that will be for another thread.
@RockmanX - Thank you so much for your review of The Time Machine v2.0 and apologies for my delayed reply.
I’m glad that you found that the v2.0 enhancements made the the gameplay easier and character interactions a bit more frictionless.
I will definitely keep your “bad” suggestions in mind if there is ever version 3.0. I’ve received the “traveling to different time periods and recovering different artifacts” suggestion from other play-testers, but time and my limited-but-growing Inform skills prevented me from implementing it for this version.
I do think that stories written by Jule Verne and H.G. Wells would make interesting interactive fiction adaptations. For me the complexity is how would you craft an interactive narrative that provided the player with a satisfying, dramatic experience while remaining true to the author’s original story?
I don’t think the problem is insurmountable. I’m currently have three of Wells’ works - “The Island of Doctor Moreau,” “The War of the Worlds,” and “The Invisible Man” on my list to look at in greater detail when I get the time.
Again, thanks for playing The Time Machine v2.0 and writing your review.