Ink and Intrigue (Leia Talon)
What it is about: You’re of royal blood, and the king has sent you on a mission to better diplomatic relations with a tribe of warrior-mages. There are plenty of secrets to discover, plenty of people to hang out with, and plenty of trials to overcome. The way of the master begins here…
The good: The author has also written Their Majesties’ Pleasure, and this one maintains the high standards set by the latter. There are also references to the latter, which is sweet. Overall, a really solid entry. As with most CoG stuff, the worldbuilding is well fleshed-out. The dialogue and romance scenes are, the glue that holds this story together. And hold it it does! We also have a dragon/phoenix/whatever as our companion- time to pet it. There is, of course, plenty of things for us to do- it’s action-packed. Every character has something to bring to the table- temple guardian, rune artist, fighter-in-training, etc. The table also has a big lore iceberg just waiting to be dug out. The pacing between action and dialogue is just about right.
The bad: Not a major grouse, but that dungeon stat keeper mode that I found in A Crown of Sorcery and Steel and Honor Bound isn’t here. And from the first three chapters, the structure is often as follows: first the mission, then the dialogue and romance with [insert character here] cutscenes. This could get predictable if not handled carefully- I remember someone on the other forum saying that the CoG formula is safe, but “we’re getting too much of the same, and not enough innovation”. So far, that has not yet happened for me. Character customization is something that CoG does really well, and this is one of the most used Choicescript tool, but having been exposed to parser more often than previously, this one feels like we’re going through the motions this time. There is so much for us to do, but where are we heading? I would also like more humor and more romantic cutscenes though. No achievements, huh?
The Huh: This was one of the games I playtested. The CoG community has two representatives (I am not counting myself) for this year’s Spring Thing, and while they often have mixed results in various events like Spring Thing and IF Comp, last year’s IF Comp and this year’s Spring Thing have shown that Choicescript, if done right, can end up performing very well. I hope there is more discourse on the link, I mean portals, between worlds. And do we get to choose our specialization? This isn’t for everyone, but it’s still something worth playing. I’m really intrigued to see where this one goes, of course.
Grade: 80.2%