Hello all. Long story short, I bought my friend the GET LAMP documentary on DVD, and he pointed me to Inform, which I have been most impressed with. I never knew a tool of this quality existed.
I have a superb idea for a prototype collection of rooms I can use to teach me the system and explore many basic principles of the engine.
My problem is this: I am not able to clearly ascertain from the documentation I have understood thus far how to create a door that has a different name (not description) on either side.
Let us say there is a sitting room and a bedroom connected. When in the sitting room, I want the door to be called “The door to the bedroom”, but when you are in the bedroom I want it to be called “The door to the sitting room”.
Could I ask favour of your greater knowledge in this matter?
Also, but not as important, any general advice you could give on the following would be a bonus. Realistically, people do not talk about entering and leaving rooms in terms of cardinal positions. I do not explain to somebody in my house that they must go west to go into the living room. I would like my game to eschew the use of cardinal movement and instead let the play move from one room to the next through obvious, named entrances such as doors, paths, rooms, ladders and so forth.
I assume that this is both possible and relatively easy in Inform to do, and having your help solve the first problem, I’m sure the answer is not far off but any heads-up you can give on facilitating actions like “go through door”, “enter door” &c. would be a great help.
Kind regards,
Kroc Camen.