I needed a place to post my reviews, so here they go! Here’s hoping I do this correctly.
[spoiler]This appears to be the result of some sort of class project and thus I am loath to be too harsh. It’s essentially classic CYOA, with three main paths (I’m assuming that there were three authors as well — the writing styles are very different). There are many grammar/usage issues throughout, from point-of-view hopping to verb-tense disagreement to plain old spelling errors/typos.
The story itself was initially a little hard to follow. The introductory text describes three funerals, each attended by the same red-headed young lady… I’m assuming that this is ultimately the PC, but I did not make the connection until later in the game. After the brief intro, you are immediately dumped into the realm of Norse mythology (hence the title) without much explanation. The gist is that you are imbued with a special power to foresee death. You are given the option to see how this plays out as a thief, a wizardess, or a swordswoman. These paths are, respectively, sparse, bland, and verbose but not without charm. There is some overlap between them as each involves the retrieval of Freya’s missing necklace (the famed Brísingamen?) from Loki. Your chosen calling plays more of a role in your success in this task than your psychic abilities, however, so that was a bit of a wasted plot point.
All in all, it’s a mixed bag.[/spoiler]
[spoiler]Another CYOA. In this one, you are a would-be passenger searching a foreign airport for your friend. There isn’t a whole lot of action right up until the security check endgame. You are able to loop through a few of the standard airport locales (the terminal, the food court, the bathrooms) and grab some sustenance along the way but it’s all relatively ineffectual. Well… aside from your choice of beverage, potentially.
When you finally do attempt to make your way through security, you find that someone has mysteriously planted drugs and a knife on you. I found it kind of hard to imagine why anyone would do this. Hiding drugs in your luggage as a part of a smuggling effort, sure. But slipping a small bit of powder into your pocket along with a switchblade? That’s one mischievous stranger.
Aside from that silliness, the writing is fairly solid, if generic. There were a few typos, but nothing too egregious. And, it’s worth mentioning, one of the lines in the description of the bathroom made me retch a little.[/spoiler]
[spoiler]Placekickers can’t get no respect, apparently.
This game was pretty cute. In it, you are the kicker for an American football team, striving to do your best in your latest match-up. Unfortunately, as is the nature of your position, you spend a lot of your time on the sidelines, watching everyone else get the glory.
Kicker is fairly novel in its structure as a work of interactive fiction in that there are no real puzzles to solve. You just wait and watch as the game unfolds, stepping in when needed. While offense and defense take turns slugging it out on the field, you are essentially relegated to the role of spectator, dividing your attention between the action on the field, the rambunctious crowd, and the teammates whom you long to impress. Some fun “sporty” verbs have been implemented as well to help you pass the time: you can practice, stretch, exercise, and down electrolytes to your heart’s (and hamstring’s) content. It’s not clear whether or not this actually helps you when you are called in to assist with field goals and kick offs. For all I know, the measure of your success in these efforts is entirely random. Still, it’s all pretty fun and I managed to ending up on the winning side during my second run-through.[/spoiler]