This is a very tiny game that I just made as practice while learning Inform 7, but multiple people here tested it, answered my questions, and gave me tips (you all have my undying gratitude), and I’m proud of how it turned out!
Looks pretty good! It is tiny, like you said, but I was surprised at the depth of implementation for a first-time author, because it looks like a game from an experienced author: changing the description of the player, custom responses for going the wrong way, well-implemented conversation, automatic action handling (like pocketing the key). Very nice work!
Thank you!! I owe a lot to my testers, and the automatic key-taking in particular to @Zed!
Congrats! Delighted to find that, not only can you pet the dog, but the game also models good dog-petting etiquette -