Meri's very casual IFComp 2026 reviews

Demonstration by Marion Zhuravlev

I admire people who can create things that are so pared down. I can’t seem to do a project without setting a mountain of mechanics, environments, characters, and writing upon my plate. I guess the brevity comes at the risk of people not knowing what to do in your game, which is what has happened for me in Demonstration. I couldn’t have figured this out without other reviews to peek at, and I have no idea how I would have guessed the right verb to complete the game otherwise. In another context, I would have just given up. I think a few more nudging sentences could fix this, but maybe that defeats the purpose of the game? I like the closing sentence though. Very poetic.

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