Luna Gardens: Next

To done:

  • no inform. Yes Gruescript, less bugs, easier, clicky.
  • fix divining. Bad flow. Boring.
  • less words. Meet Deadline.
  • same story. New focus. Simpler.
  • try test before show. Ask ppl.
  • try new UI. Hard. Not know if do in time.
  • hope done soon. Is hard.

luck send. make game hard!

(Just for my own edification, noting that this post-mortem is the absolute polar opposite of my Spring Thing one which is currently sitting at checks notes 4000 words and growing…)