Jungle adventure
This game is more impressive than it is pointless, but it’s still kind of pointless. It’s impressive that it exists at all (written in some Python script, distributed as a compiled git repository), and the old-school ASCII art is amusingly retro. But there are a million other text adventure writing tools out there that would all serve this game better than the system it uses. No synonyms exist for anything, not even age-old synonyms like ‘x’ for ‘look’. There’s stuff you can examine (whoops, look at) in rooms that only are displayed in the ASCII art (i.e. there’s a picture of a table, and you can ‘look table’, but no room description that ever says ‘table’ in it). Verbs work in one room that don’t work in another. You’re carrying something, and ‘inventory’ doesn’t work; you have to ‘look pocket’. The in-game hints vary wildly between obscure and explicit. The ‘walkthough’ is not, in any sense, a walkthrough. I mean, come on.
Did the author have something to say? : “It is more fun to write my own thing than use an established system.” You go, Jungle author.
Did I have something to do? : Mostly ‘get frustrated’.