Hi,
Does anyone know what kind of logic engine is running underneath the hood in Inform7, and/or have a relevant reference? Which of the expert systems would you say it’s closest to (CLIPS, STRIPS, etc)?
Thanks!
Hi,
Does anyone know what kind of logic engine is running underneath the hood in Inform7, and/or have a relevant reference? Which of the expert systems would you say it’s closest to (CLIPS, STRIPS, etc)?
Thanks!
It’s not anything that advanced. It’s a collection of condition-based rules. You can see pretty much all the logic splled out for you if you compile a one-room Inform game and look in the Index tab at the rulebook listings.