Logic engine used in Inform7?

Does anyone know what kind of logic engine is running underneath the hood in Inform7, and/or have a relevant reference? Which of the expert systems would you say it’s closest to (CLIPS, STRIPS, etc)?


It’s not anything that advanced. It’s a collection of condition-based rules. You can see pretty much all the logic splled out for you if you compile a one-room Inform game and look in the Index tab at the rulebook listings.

1 Like