I’ve been thinking about this a lot lately. I just finished a tightly-paced, story-driven linear game, and then jumped into a massive, “go anywhere” open-world title. The whiplash has me wondering where the community stands on this classic debate.
For me, it often comes down to a trade-off. Linear Games: I love them for their focus. The pacing is usually decent, the set-pieces are incredible, and the narrative hits hard because there are no distractions. You’re along for a curated, often unforgettable ride. Think games like the modern God of War ( semi linear) trilogy, The Last of Us ( completely linear and more like an interactive film), or the Uncharted series ( completely linear) , life is strange , The wolf among us , life and suffering of sir brante, suzerain , disco Elysium . I prefer narrative rich story driven games . Yes these games have branching based off choices but it’s extremely limited and in some cases no matter what you choose the outcome is predetermined . The bad thing about linear based games is if I’m not into the story it’s telling them by default the game is bad open world games don’t have this problem.
Open-World Games: I used to love open-world games for their freedom, but lately, the downsides are really killing the genre for me. The worlds have become bloated with repetitive checklist tasks that feel like a chore, which completely kills the pacing and urgency of the main story. It often feels like I’m just following a predictable, uninspired formula of clearing map icons, and the sheer number of them leads to directionless overwhelm. The worst part is that these massive worlds are often a mile wide and an inch deep—they’re visually stunning but lack meaningful interactivity, making the journey feel empty and unfocused. It’s a classic case of quantity over quality.”
So, where do you all stand
Do you have a clear preference?
What are your favorite examples of each and why did they work for you?
Do you think the industry favors one over the other, or have we reached a good balance?
Are there any games that you think perfectly blend the two styles, offering a strong narrative within a vast world?
Let’s talk about it! I’m genuinely curious what everyone thinks.

