Last-minute beta testers for IFComp

If anyone has time in the next couple of days, I would love to get a couple of people to take a look at my IFComp game, a shortish (20-30 minutes?) game in Twine that is somewhat puzzle-heavy (though I think a lot of people here will find the puzzles fairly easy). I’m mostly looking for bugs, formatting issues, and places where unclear/confusing wording actively interferes with solving puzzles.

If you’re interested, send me a message with your email address, and I will send you the game, a walkthrough, and a list of known issues. Thanks!