Largest Dialog project

As I’m testing dialog tool, I’m wondering if there’s any truly huge Dialog projects out there (even if not ready for release?). I’ve made some assumptions such as “compilation is so quick there’s no need to cache or optimize”. I’d like to verify this is true for the largest cases.

GitHub - hlship/sanddancer-dialog: Re-creating Sand-dancer (by Aaron Reed) using Dialog is about 52K words, including debug libraries, comments, and the standard library (almost 22K words).

2 Likes

Well, there are few enough Dialog projects out there that we might just be able to list all the open-source ones. Here are Miss Gosling (456K of .dg files) and Familiar Problems (244K).

Impossible Stairs (202K plus whichever version of stdlib it used) is the only other game on IFDB tagged with “Dialog source available”.

3 Likes

The only other public dialog source for a finished game I know is:

http://www.linusakesson.net/dialog/craverly/craverly_side_by_side.html

Which is a really helpful Rosetta Stone for Inform 7 folks, if anyone hasn’t come across it yet!

4 Likes

Oh, I didn’t realize any full projects by Linus were available! Nice!