I’d like to put a Twine game on Steam, but I’m not sure if that will work since they typically run in a web browser. I’ve seen similar games advertised on there, so I guess it’s possible unless they made their own engine for the purpose.
Does anyone know of an interpreter for Twine games that could be used to bundle up a standalone file that wouldn’t require a web browser?
I’m absolutely unfamiliar with Twine, so big grain of salt required here. But since nobody else jumped in yet, I’ll suggest maybe looking into nw.js (https://nwjs.io)? That’s one way to turn a web thingy into an application thingy, to put it very technically.
Also, itch.io is a good and popular platform for publishing and selling web-based games, so you might want to consider that as an alternative to (or in addition to) Steam.
There’s a very good chance I have no idea what I’m talking about. I do honestly look forward to more informed responses, as this might be a topic that’ll be relevant to my own future games if I get hooked on this Twine thing all the cool kids are using.
Itch has a Twine specific tag/section, which as of right now has 5,508 items listed in it, so I think it’s safe to state that they support Twine based games thus HTML based ones.
Itch can handle anything you throw at it that is an HTML file, or a zip with an index.html file in the top layer with supporting structure. I don’t believe it supports Flash. Be aware that you can upload for online browser play right on the page, and that cannot currently be monetized in any way. You can also upload different files that require payment or request a donation, so I suppose ostensibly you could put a demo up as browser playable and charge for the entire game that a purchaser would then download and play offline.