Is anyone (else) talking about IntroComp 2021?

Thanks for the review! I have been avoiding delving back into Final Girl 2.0 full-on because it requires re-creating some very tricky mechanics. I’ve had a couple other people ask for it the past, so we’ll see how much potential enthusiasm it generates since I wouldn’t be able to enter it into IFComp.

This prototype was actually created in 2017 and pre-dates Cannery Vale, containing some of the initial experimentation I did with AXMA for many of the interaction methods and timing tricks that ended up in Cannery, robotsexpartymurder and Cursed Pickle of Shireton.

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