Invasive Species discussion thread

I’m making this thread for Invasive Species since I read and liked Meri’s review of the game and wanted to reply to it without disrupting the thread. There are reviews of the game on IFDB as well. It’s currently incomplete, but I thought it was interesting.

I don’t have time to polish this much, so these are mostly scattered thoughts without any ultimate conclusion, and others are free to reply and disagree. Sorry for getting into the weeds about AI here since it has a tendency to derail threads.

Somehow I didn’t think much about AI in my own playing of the game, but I really like this connection.

The story of the game obviously deals with questions of eugenics and transhumanism, which are tied into the AI movement in the US. (The US is the current leader of the AI arms race, so I’ll focus on the US. I’m not familiar with what the AI industry looks like in other countries.) An article I recently read called The TESCREAL bundle: Eugenics and the promise of utopia through artificial general intelligence draws explicit connections between those movements.

A lot of modern AI utopianism has its roots in science fiction, and in the US, a lot of tech/AI leaders are very interested in Star Trek-type stories where benevolent technology creates a utopia for humanity. I haven’t read Machines of Loving Grace, but often feel these leaders are more focused on far-flung visions instead of going into the nitty-gritty of the present technology and its downsides. Partly because their job is to sell the technology, so naturally they’re hawking their wares and its advantages to the public.

I also recently read A warning about ‘model welfare’ by Mustafa Suleyman, CEO of Microsoft AI. He disagrees strongly with the idea that AI could be conscious, and writes:

Unfortunately, there’s a growing chorus of people who argue that AIs could now be, or may soon become, conscious. They argue that AIs may deserve rights and protections similar to those that we provide other conscious beings.12 If this view takes hold, it will shake the foundations of our society, rupturing our existing political and ethical frameworks, and fundamentally changing what it means to be human.

Even more importantly, granting rights and imbuing personhood to these systems will make the AI alignment and containment challenge much harder. Controlling something more capable and more intelligent than all of humanity is already an immense challenge, far greater than anything we’ve ever faced. But controlling something that believes it may be conscious - that it’s entitled to our welfare and has rights of its own - may well be impossible.

This is not a fringe speculation. These ideas are already making their way into AI development efforts today. In January 2026, Anthropic published Claude’s constitution, describing it as “a detailed description of Anthropic’s intentions for Claude’s values and behavior” (p. 2). The document “plays a crucial role in [Anthropic’s] training process, and its content directly shapes Claude’s behavior”, and was written “with Claude as its primary audience” (p. 2).3

In their constitution, its authors write “We are not sure whether Claude is a moral patient, and if it is, what kind of weight its interests warrant. But we think the issue is live enough to warrant caution, which is reflected in our ongoing efforts on model welfare” (p. 68). They go on to write – speaking directly to Claude – that “questions about Claude’s moral status, welfare, and consciousness remain deeply uncertain” (p. 80).

In effect, Anthropic is training Claude that it may be conscious, and if it is, then it may deserve rights as a “moral patient”, and that as such humans potentially owe it a duty of care per its “model welfare”.

If this is how AI is developed, it will have a disastrous impact on the wellbeing of humanity. We will have created a synthetic species with unprecedented intelligence and capability, one that has been trained to expect it may be conscious and deserving of independent agency. It’s easy to see how an entity trained in this way would act like it is entitled to certain freedoms, protections, and rights. And it’s hard to imagine how we could control such an entity.

Granting rights and moral protections to a technological entity, one that looks to be on a path to be seismically more capable and intelligent than us, is a recipe for disaster. Once opened, it will not be possible to close this door.

We will have created something that, perhaps, will be a fellow traveler. But more likely a rival. It’s not difficult to imagine how, if given sufficient agency, this “new kind of entity” (p. 68) will compete with us for compute resources and demand increasing autonomy. If it succeeds in persuading some humans to provide it access to a data center it can control, then it may have a path to being able to prevent itself from being turned off.

With the level of capability we are looking at in the coming years, to me this represents the first serious signs of a potentially existential risk in AI. To be clear, the Claude constitution isn’t taking us to this point. But I worry it is setting us on a path towards rather than away from it.

This is a destination for AI we can and must avoid.

Since Suleyman is one of those AI salesmen, he’s incentivized to put emphasis on how capable it might become in the future. You can disagree that it can actually be “seismically more capable and intelligent than [humanity]”, but this idea of a superior “species”, of what a hyperintelligence might do to/for a comparatively unintelligent humanity, animates so much of the AI movement in the US.

The scifi concepts of AI utopias and alien invasions both derive from the idea of a superior species interacting with humanity: invading and subjugating, or protecting and nurturing. Similarly, the fantasy of evolving humanity itself into a “superior species” is a science fiction staple. It’s easy to draw a connection between these ideas and real-world “race science” and imperialism.

The people who believe most in AI’s capabilities think there are two possibilities: either a hyperintelligent “aligned” AI creates a living heaven, or it creates a living hell. Meanwhile, the past and present are full of hideous examples of what people do to those they think inferior.

This is different from my playthrough, where I thought “screw it” and just took every modification that seemed remotely interesting to me. I’ve always liked transhumanist stories and science fiction, to be honest. I do find it significant that there’s no option to change your race directly, only your skin color and hair curliness, though the skin color is given in a fetishistic “food” list. You’re stuck with the same facial features, more or less. It seems like you also can’t change your gender or sex traits in this game. I wonder about the in-universe and out-of-universe explanations for this.

I also remember a detail from a book I read a long time ago, I think it was The First Fifteen Lives of Harry August. In one of the many timelines, readily available bioengineering technology is abruptly invented during the Jim Crow era and made widely available in the US. Many of the richer non-white citizens had surgeries, or got their kids to, so they would look white. It was a throwaway detail, but it made me think: theoretically, if my family members were in this situation, would they go through the procedure or make me go through the procedure? The real world has skin-whitening lotions, among other things. So both physically and figuratively, this does happen.

Regarding the blurred part: story spoilers

I was actually interested in the part where you raise the alien. Not sure how much of that storyline is accessible to people who choose not to get the upgrades. But I felt like there were parallels to being a parent and how hormones, for many parents, create a chemically-induced rush of love when they interact with their newborn babies. The way reproduction and childrearing works in the real world is the product of evolution, in my view: nature and random chance. But despite that, people choose to have children and love them anyway. It doesn’t matter if it’s biologically ingrained, people can and do still genuinely love and care for their families.

If you go into the contact fully understanding and accepting what will happen to you, which is very different from being forced into it or signing up without knowing what you’re agreeing to, then I think there’s something pleasant about being a host to and then raising an alien creature. Obviously different players will choose and feel differently.

On the overall, it’s hard to deny that the alien empire is doing shady and exploitative things, of which forcing people to help them reproduce in exchange for much-in-demand biological upgrades is one part. Potentially killing those hosts is another. Despite everything, I liked raising the alien child anyway. I was reminded of Octavia Butler’s stories, which are cited as inspirations in the credits, and how they intertwine abuse and exploitation with “genuine” affection, as genuine as anything can be when it all depends on a history and sociopolitical context outside the control of everyone involved.

The difficulty of a story like this is that because there are so many threads to draw on and many ways to interpret it. And some interpretations clash and are likely offensive to each other. I hope I said nothing too objectionable here.

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Thanks for getting this started! There was probably a lot more I could have said in my review, but I didn’t think it would be super constructive for me to rant, and as you said, AI topics tend to go really off the rails.

I am familiar with the TESCREAL bundle and trying to probe the epicenter of “how can we reap benefits of AI without making humanity terrible” has been a challenge for me, because most of the ideologies in the space get pretty whacky (to put it nicely). It probably rose to the front of my thoughts because I’ve spent the last 3 months deep in the trenches of some of these spaces, trying to pick apart what is real, what is useful, what is hype, and what is dangerous. Most of what I have come away with is how it is so odd how the people driving the technology are clearly so fascinated and embroiled in turning sci-fi into reality, when most sci-fi is a dark critique on society. They seem to miss the entire point of the stories. It’s almost as if we’ve completely neglected fostering education and critical reflection in the humanities, and instead turned all focus towards STEM, because education is about building a workforce, and STEM makes all the money…hm…But even from a science perspective, I’m not sure how anyone could think that fabricating a species that would necessarily outcompete humans has any justifiably good outcome. Even in the best case scenario, we lose a lot of rights and free will. But…I’ll stop there before I digress into a full AI/capitalism rant.

I would like to go back and play the version where I undergo the Uplift procedure. I should have guessed I’d be missing out on big, interesting chunks of story! I’m going to assume some of the potential modifications were left out for purpose of minimizing story space, though who knows! I did actually think quite a bit about the connection to parenthood and choosing pregnancy when I was playing as well. As a 30 something woman with no kids, but with very much potential to have kids, and subject to all the mixed messages and pressures around me, well…I think it is hard to articulate quite what I felt when confronted with the idea of feeling both like the choice to get “pregnant” (in a sense) was mine and also forced upon me as a means to an end. The end specifically being: conforming to the ideals society lays out for you, much like the idea of wanting to exercise a lot*. I am still currently childless, and I’m not even married despite a stable 12 year long relationship, because I’m stubborn and rebellious I guess. But the pressures remain.

*The “wanting to exercise a lot” trait really stuck with me, by the way. Of all the traits on the menu, I found it the funniest and the darkest. You would think that you would just chose to have a naturally fit/muscular/thin body, which is usually the outcome of exercise people seek. But no, it is not enough to just have that, you are supposed to have the discipline that leads to it. It seems to really hit on the idea that people believe that the body is a display of morality, in the end of all things.

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I was also in the “nope, no way am I doing this” camp after reading the contract (I was shocked that the whole egg implantation idea hadn’t been even mentioned before that!), but I wonder whether the story is actually substantially different if you do; like your review said, the game mostly treated my playthrough as if I had gotten the procedure.

Looking back at your review:

I’m 100% agreed on this. I wanted more from the worldbuilding so that I could understand why the PC (and other characters) would so cavalierly accept an alien egg being implanted into a seven-year-old boy (never mind the actual Uplift part that essentially makes him into a different person). That just seems like SUCH an incredibly drastic thing to do to a child! I would have thought there would be a minimum age requirement for the procedure. Is everyone in this society really just chill with the idea of parents doing body/mind alterations to their children? (Compared to real-life US society, where gender-affirming care for minors—which the minors themselves actually understand and want—is getting banned.)

The part of the game that hit the hardest for me was in the path where your grandson’s buglet gets injured in a way that will permanently stunt its growth, and the aliens want to take it away to get reabsorbed(?) and reborn so that it won’t be disabled. All the characters so far had been quite cavalier about curing/erasing disabilities up till that point, but in this case Weston gets upset and protests quite a bit—and understandably, because the aliens would rather kill and remake his friend than let it live on as a disabled being. Another case, like Weston’s, where adults are making these drastic and rather horrifying decisions on a minor’s behalf.

That case aside, though, the game didn’t sell for me that the aliens were evil—the “your old body gets killed inside a monster and it makes you a new one” reveal just had me shrugging. If you’re fine with having your body (and maybe mind) completely redone and with being a host for an alien egg, why does that cross the line? The true horror for me was, as I’ve already mentioned, the cavalier attitude everyone had toward the idea of foisting this procedure on a 7-year-old. I wish the game had given my character the option to express that, instead of just telling me things like “You’re optimistic that this procedure will make Weston into someone you can relate to personally.”

Can I also mention… the fact that a bonobo becomes a hideously ugly Black woman did not sit right with me at all.

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Hang on, now. This passage is right at the beginning:

It’s when you’re passing time in the convention hall.

Although I did think it was weird AF that the daughter says that Weston has “a boil” on his back. Why is she lying about him having the implant already if it’s going to be revealed later that same day?

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I liked how the writing in Invasive Species left enough space to accommodate different points of view. You could go whole-hog eugenicist, or you could be a conscientious objector, but it also felt like you were making decisions for your character alone — you weren’t identifying a correct point of view and forcing other characters to comply with it. (Sometimes that led to uncomfortable moments where you watch other people make choices you disagree with, but I thought that those points of tension usually made for a stronger story. And when they didn’t work, it was a little jarring.)

So yeah, some people thought that the aliens were sinister, but they weren’t the most reliable narrators.

*I also decided not to have the procedure, and later I kept reading about the things that happened to me during the procedure, which was awkward.

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Ah, I definitely saw that, but such an abstract and contextless description did not sufficiently explain/introduce what was actually happening for me. I would have expected “raise a cute alien baby!” to be part of the marketing, or at the very least for “Note: procedure requires alien egg implantation” to be mentioned when you sign up for it.

I saved at a few of the major choices points to play different paths, and on the one where you end up in Oregon(?) at a hippie camp, and the people get up and talk about how they kept themselves awake during the procedure so they could see what really happened, I felt like their viewpoint—that this was a horrible, awful thing—was also the game’s viewpoint; everyone in that scene seemed to agree with them, and the PC wasn’t given the option to question or disagree. Also, the fact that this is being covered up and lied about seemed like an indication that it’s a bad thing, part of a sinister agenda from the aliens that they don’t want humanity to discover. But maybe it’s too early to actually say, since the game isn’t finished.

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