Very good timing to join the forum. This place will be buzzing with conversation and discussion about the new batch of Spring Thing games for weeks to come. A great sample of the breadth and depth of IF today.
Iām Dan, from Derbyshire, UK. I started playing text adventures as a kid in the eighties on my dadās trusty Amstrad PC1512. I dabbled in creating my own in Adventure Game Toolkit, but never got very far.
After a long break Iām dipping my toe back in the water and after a few experiments Iāve started to write my Hammer inspired folk horror in Inform 7. Looking forward to contributing to the forum!
Hi there, Iām Alan from Scotland. I got into adventures (sorry, IF) in about 1983 with The Hobbit on ZX Spectrum and pretty soon got hooked on creating my own games, writing in BASIC. I then got a Sinclair QL and continued writing games, some of which are still around on the public domain. My last was in about 1990.
Then just recently I decided to get into it again and wrote a completely new one using my old BASIC framework in the QL dialect. For a current potential audience of about 3. I enjoyed the process and Iāve got a new idea bubbling under at the moment, but Iām pondering switching to writing in Inform 7 instead. Hence my joining this forum. Many questions are waiting to be askedā¦
Iām Amy, originally from Scotland but currently in the North of England.
I think the first IF game I played was Infocomās The Lurking Horror. I barely got through the first couple of puzzles, but it left a lasting impression.
These days Iām more into the choice and hyperlink side of things. Current faves are probably With Those We Love Alive by Porpentine and VtM: Parliament of Knives by Jeffery Dean.
My current projects include a potential entry for IF comp thatās just gone into betaāa horror twine about a love spell gone wrongāand a dark academia choicescript title involving occult video games. That one is slowly inching its way to completion but is a bit of a mammoth of a project!
Good afternoon everyone! I started with CYOA and Fighting Fantasy books a few decades ago, then played a huge amount of parser-based games during the TADS/Inform 5 era. Stopped for a long time, but I thought it would be fun to write something.
Currently writing a literary IF set in Hong Kongās underground boxing scene. It focuses on mood, character, and internal change over plot or progressionāno central goal, just a quiet drift into a hidden world. I thought it would be funny to write it in system thatās least suited to this type of game, so Iām writing it in Choicescript.
Welcome to the forum. There are a good number of the CYOA / Fighting Fantasy folk around here.
Heh, Iām not sure it is! Itās got a pedigree in wrestling games like SLAMMED! et al. If what youāre doing is working for you in Choicescript, youāre probably going the right way.
Please donāt mind the pen name, I have been using it for about 36 years, and I am used to be Deathworks on the internet and in social networks. I am a guy from Germany and had my first contact with IF in the form of text adventures on the C64 (yes, including the Hobbit ). I also got my hands on Stationfall and Suspended and was totally wowed by them (even though I finished neither).
I keep dabbling in authoring, starting back on the C64, but never released anything. Some years ago, I already dabbled in modern IF authoring, but again, nothing reached release state.
So, I am currently trying again using Inform 6. But donāt expect any results any time soon, I can be quite obsessive about stuff (I am currently still working on the first NPC in the first room and I am far from done yet).
I think it transcends the hax0r metal it might have been and is now appropriately ironic hax0r metal, and itās an identity and brand youāve had a while. You also have a field in your profile for your real name or any variation youād like.
I think I will keep my real name private, though. I have been doing so all along and it has worked out for me.
Fun thing is, I actually signed up to ask a programming question (how to give something a working before routine in Inform 6 for eat and take because implicit take interferes), but by the time I had registered, I had found a decent solution.
Well, there will surely be more questions in the future
Iām Adam, and I enjoy working on my own programming projects as one of my hobbies.
When I discovered that there was an interactive fiction community, it felt amazing! There are so many games to play, and there are countless more made all the time. Iāll probably write some of my own in the future, when I have the time.
Hey, I am Olivier, 50. I alwayse loved reading and working on choose yournown adventure games or If. Thatās why I decided last year to build my ownā¦
Here it is, finally, with the help of a programer : Choose Your Own Universe We want to release several games every year, for free. Hope you join and have fun with my stories!
Hi, Iām Cy, also known as Bottlecap Rabbit Games! Iām 26, I go by they/them, and I have written a few WIPs in my time! Iām hoping to figure out how this forum works so I can show others my works as well! <3
I can give you our game file, but my coder is French so some of the comments and function names are in French. I will translate them when I can.
The file is in my free tier Patreon account, here : https://www.patreon.com/posts/source-code-130926564