I didn’t think Parsercomp would interfere with Introcomp, but for me it did. I got worn out and almost missed playing these games!
I’m going to be rocketing through these and not giving them my full attention.
Final Girl 2.0
So Final Girl is the highest-rated IFComp game that I never played, because it disappeared off the internet with the decline of Storynexus.
As a fan of Hanon’s other games and an IFComp completionist, I asked him about recovering it, but apparently it had to be rewritten due to the lack of a Storynexus server.
He sent me a demo of it, which I believe is an earlier version of what’s presented here.
This is a high-quality choice-based game with well-done portraits and a frightening setting. You are fleeing from a murderer in a cliche horror story.
Unfortunately, I didn’t get very far. The last time I played, I swear I discovered more stuff. This time, I got stuck on a complex-looking puzzle with controls. I thought I could ‘pull release thing up and mash pedal’ or something like that, but after trying a dozen or so combinations I gave up. AXMA’s timed features are used well here, although since I was stuck an initially frightening scene was repeated ad nauseam.