Inform 7 Prevent the saying of player's command

I would like to know if it is possible to stop the game to say the typed input after reading a command.
Thank you

The command isn’t actually printed by the game, but (in almost all cases) by the interpreter as the player types it.

That’s how it is for the Z-Machine, but it would be possible to change this for Glulx. It would take a lot of messing around in Inform 6 though.

Ok, thank you for that. :frowning: