I’d like to assign stored actions to some objects, and I’d like those stored actions to specify actors. For instance:
lab is a room.
closet is east of lab.
marbles is an animal.
the player is marbles.
a widget is a kind of object.
a widget has an action called the trigger.
the frob is a widget.
understand "frob" as the frob.
the trigger of frob is marbles jumping.
test me with "showme frob";
This doesn’t compile.
Only the trigger of frob is jumping passes, which applies only to my ancient nemesis, your former self. In the past, I’ve been able to specify actors in tables. Is that possible in a property? (I’m guessing no, but thought I’d ask before giving up). Table counterexample:
table of things that work
thingy act
frob marbles jumping
Let me know if I’m getting my phrasing wrong or am otherwise missing something!